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Sonic Robo Blast 2

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Finally, its complete. I made all 3 of the Sonic racing games that I have played back then and at today's time. This was a long process to make, I started with Team Sonic Racing, then Sega All-Stars to Transformed. Because since I already had the pose for TSR, it was a matter of adding the car and that's what I did which took me a long time to make, all of these too so much time last night and today but it was worth making. I'll explain my encounters with these games and how I got my hands on them back then and I'll update the Sonic Art References in the link below so you guys can see it for yourselves.

www.deviantart.com/skcollabs/a…

Each of the sprites where so hard to make because of Sonic's car, if I had to choose my favorite out of all them, I like Team Sonic Racing. That on speaks to me more. Overall, I started with Team Sonic Racing by going to Photoshop, shrink the image to sprite size and start outlining and putting in base colors, after that, highlights and shadows.

Might as well start explain what each game is, what makes them different and how I got them.

Sonic & Sega All-Stars Racing is a crossover racing game that was developed by Sumo Digital and Sega. This game was released in 2010 on systems and mobile devices such as Xbox 360, Wii, PlayStation 3, Nintendo DS, PC, iOS, OnLive Arcade, Mac, Android, Blackberry 10 devices, and Blackberry Playbook. This game feature iconic Sega characters that race against each other in each of their own franchises such as Sonic the Hedgehog, Boanaza Bros. Samba de Amigo, Fantasy Zone, Billy Hatcher and the Giant Egg, Jet Set Radio, Shenmue, Alex Kidd, Space Channel 5, Crazy Taxi, ChuChu Rocket, The House of the Dead with Hotrod of Horror, Super Monkey Ball, Virtua Fighter with Red Lightning, lastly, Banjo & Kazooie with the Xbox 360 version. If you had the 360, you could use your Avatars in the game and with the Wii version, you can use your Mii character to be in the game. Later on, they added DLC content to make the game more fun with adding more character and other things.

It was officially confirmed that additional characters and tracks would be downloadable in the future. Steve Lycett of Sumo Digital stated that NiGHTS could possibly be added as a downloadable character, if the game was successful.

On March 25, 2010, an accessory and clothing line promoting Sonic & SEGA All-Stars Racing was added onto the Avatar Marketplace for the Xbox 360.

As a bonus for pre-ordering the Xbox 360 and PlayStation 3 versions in Europe and Australia, an additional Ryo Hazuki (called Ryo-F) was made available to download in which he would drive his forklift outside his All-Star move as his regular vehicle. This alternate vehicle was later made available for purchase on the Xbox Live Marketplace on April 1, 2010.

On April 1, 2010, a DLC pack consisting of Metal Sonic as a playable character and a Death Egg Zone track called "Egg Hangar" was leaked onto the European PSN Store. However, the pack was soon removed due to being released before its predetermined release date. The DLC was later released on the Xbox Live Marketplace on April 8, 2010, and on the PSN on April 22, 2010. Also, Ristar, another iconic Sega character, makes a cameo in the Egg Hangar race track, despite the high demand for him to be a playable character.

This game received so well that it got a bunch of high reviews on the console version than the Nintendo DS but overall did so well that a sequel was going to happen with is Sonic & All-Stars Racing Transformed. I encountered this game during that year and I believe it was 2010 was when I got it and I was 11 years old and I played the game on the Nintendo DS at the time and I never really had the console version of the game but it is a game that I still know and had played when I was younger and I even tried the mobile version when I was younger but sadly you won't find them on the play stores due to bugs and such but it doesn't matter if you have APK I guess. This was the last time that we heard from the 4Kids actors in the game.

Sonic & Sega All-Stars Racing Transformed It is the sequel to Sonic & Sega All-Stars Racing and the fourth installment of the Sega All-Stars series. It was released for the PlayStation 3, Xbox 360, and Wii U in November 2012, for PlayStation Vita in December 2012, for Microsoft Windows in January 2013, for Nintendo 3DS in February 2013, and for iOS and Android in January 2014. The PS3 and Wii U versions of the game were released in Japan on May 15, 2014. It was on the Xbox 360, Nintendo 3DS, PlayStation 3, PlayStation Vita, PC, Wii U, iOS, Android, Ultrabook.

The game features a new mechanic in the game which is the most noticeable addition to the game is the three different modes of racing: land, sea and air. Racers' cars can now change into a plane when in the air and into a boat when on water after passing through a Transformation Gate. The Sumo Digital staff stated in some interviews before its release that Sonic & All-Stars Racing Transformed would be "proper boating, proper flying." In addition, the tracks themselves change during the race.

This game changes its pace a bit with the same characters or different characters that they added. They include AGES, Vyse, Gilius, Thunderhead, Joe Musashi, Reala, Gum, MeeMee, Pudding, Football Manager (exclusively for PC), General Winter, Willemus, Danica Patrick, Wreck It-Ralph, Team Fortress (PC exclusive), Yogscast (Simon) (exclusively for PC as paid DLC on 6 December 2013). They added new racing tracks to the game from these franchises so its worth playing considering that the game is much different compared to the last game. with the change of racing on a track, to flying in the air, and riding on water. The game added so much that it was so well received to that point that this was the last of the All-Stars, who knows if we'll see them again the future but only time will tell.

When I encountered the game, I've only played the demo on my PlayStation 3 hoping to get the full game in the future but never did until the mobile version of the game came out and I got the full version on there. I was 13 when it came out and I had fun playing the game. This was around the new voice actors of Sonic. It surprised me that they added Danica Patrick since she is very well-known in racing and having her in the game was like "wow" in my eyes, not a bad idea to add someone famous like that in a racing game. That also goes with Wreck It-Ralph because the Disney movie did so awesome back in 2012 (I've seen the movie countless times due to Sonic), they decided to put him in the game especially because Sonic made an appearance in the movie and seen Sonic again the sequel years later. I never new about some of the other characters til now but what ever.

Team Sonic Racing is a kart racing video game and a spin-off from the Sonic the Hedgehog series. The game is developed by Sumo Digital and published by Sega, and was released on 21 May 2019. It received both a physical and digital release for the PlayStation 4, Xbox One, and Nintendo Switch, and a digital-only release on Steam for the PC. Unlike Sumo Digital's previous Sonic racing games, Sonic & Sega All-Stars Racing and Sonic & All-Stars Racing Transformed, Team Sonic Racing only features characters from the Sonic universe, as the team wanted to expand the series' world and character roster.

Said to combine the best elements of arcade and fast-paced competitive style racing, Team Sonic Racing has the player face-off with friends in intense multiplayer racing. In the game, players take control of one of fifteen characters from the cast of the Sonic series and compete in races using sports cars. Gameplay is viewed from a third-person perspective, with players driving performing tricks, drifting, and collecting power-ups. Team Sonic Racing differs from traditional kart racers because of its focus on cooperative gameplay—the player is part of a team of racers and win races through efficiency and teamwork instead of speed. Sonic Team head and game producer Takashi Iizuka conceived the cooperative gameplay, and Sumo Digital used the team-based Sonic Heroes as a point of reference. Game modes include competing to earn points, time trials, customizing the racing rules, and a story-driven campaign that serves as a tutorial. The team sought to make the game stand out in comparison to other racing games and developed it using a modified version of the All-Stars game engine. Musician Jun Senoue, who had not contributed to a major Sonic game since Sonic Generations, composed the soundtrack.

The existence of the game came to light when a Sumo Digital memo leaked in January 2018. Sega would later officially confirm its existence in May 2018. Its marketing campaign included appearances at trade shows, a one-shot comic from IDW Publishing, and a two-part animated series.

The game is like a Sonic Heroes vibe with the teams such as Team Sonic, Team Dark, Team Rose, Team Vector, and Team Eggman. Each team has set of characters base of speed, technique, and power and each of them hold something different.

Speed:

Well-balanced handling
Fastest top speed
Defensive "Radial Burst" ability
Poor acceleration and defense

Technique:

Nimble handling
High acceleration and steering
Can cut corners on rough terrain without being slowed down
Can attract nearby Rings

Power:

Good boost and defense
Can smash into obstacles without being slowed down and destroy barriers
Can shunt other racers
Does not spin when damaged
Lowest top speed and handling

It also introduces us a new character named Dodon Pa who is a Tanuki who loves to make and create things like racing engines, he's also someone who likes a little destruction, he's very well-known for the stuff he does to which is why some of the characters were curious of his motives thinking that he's evil of some sort, somewhere close to Eggman level. The game also uses Wisp powers in the game. They are your items and each of them hold a different abitity to each other to make the game different from the last racing games and with the team mechanic, you are helping you and your team to be victorious because the most points from each place will determine if you're the winner or play solo. The game also features old and new tracks from the previous racing games with an additional new soundtrack of the courses. The characters in this game are Sonic, Tails, Knuckles, Shadow, Rouge, Omega, Amy, Chao, Big, Vector, Silver, Blaze, Dr. Eggman, Zavok, and Metal Sonic.

I remember seeing the little teaser they did for this game back in 2018 at SXSW, at first, I was a bit confused on the black and white monochrome until I heard an engine and I was like "no way!" I knew for the fact that it was going to be awesome from that small teaser, even with the "R" which stands for Racing. After seeing Sonic and Shadow in their cars in that little short trailer before E3, I was excited and when that E3 trailer came out, I was so excited to see the title of the game and the music track of Crush 40, I was so happy to hear from them again after so long with Sonic and the Black Knight, I'm hoping to hear from them again in the future of Sonic's next game. I got this game around Christmas of 2019, my best friend bought for me and I jumped in so fast and I'm almost done with the game, for now I'm taking a break with it until I get a PS5. I WANT A PS5!!! This game is still fun to me, a lot of people seemed to enjoyed it from what I've heard but it barely even came close to the All-Stars games but what are you gonna do about that. I wish that it got a better reception but people who review games nowadays are too picky and complain over the smallest of things. I still even listen to the soundtracks on Spotify everyday because why not. I love them so much.

This was fun to make. Who knows what games I'll talk about next. Enjoy!

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